I have siniusitis which is ultimate hell so going to doctors to get some antibiotics so won't be in for lecture today so looked at notes on the now.
Chambers dictionary definition of convergence:
- To move towards or meet at one point.
- Opinions that tend towards each other.
Showing posts with label Threshold Concepts. Show all posts
Showing posts with label Threshold Concepts. Show all posts
Monday, 7 February 2011
Monday, 31 January 2011
Interactivity..
Had a lecture on interactivity for context with Jools today. We discussed it being a form of communication between an object & person e.g tv, radio, internet. It is a two way exchange. Also discussed user choice & user control & watched a 20 min video of Ted Talks which was quite interesting discussing how lots of choice in the modern world can now be seen as a negative thing & lead to more disappointment than if there was less choice.
Also watched this video:
Also some examples of visual essays are on the NOW so will have a look at them to get some idea of what I need to be doing.
Also watched this video:
Also some examples of visual essays are on the NOW so will have a look at them to get some idea of what I need to be doing.
Monday, 24 January 2011
Narrative
Data Vs Information.
Data: Often viewed as lowest form of abstraction from which information and knowledge is derived.
Information: related to notions of constraint, communication, control, data, form, instruction, knowledge, meaning, mental stimulas, pattern, perception & representation.
How is data turned into information & then this turned into knowledge?!
Narrative Vs Authenticity.
Who am I ( autobiographical )
Who are we ( organizational )
Future stories ( visionary )
- don't arrive at question "who am I?" - continue living it.
- narrative is who we wish to be.
- culture values.
- conditioned thoughts.
- who are you writing it for.
Data: Often viewed as lowest form of abstraction from which information and knowledge is derived.
Information: related to notions of constraint, communication, control, data, form, instruction, knowledge, meaning, mental stimulas, pattern, perception & representation.
How is data turned into information & then this turned into knowledge?!
Narrative Vs Authenticity.
Who am I ( autobiographical )
Who are we ( organizational )
Future stories ( visionary )
- don't arrive at question "who am I?" - continue living it.
- narrative is who we wish to be.
- culture values.
- conditioned thoughts.
- who are you writing it for.
Sunday, 23 January 2011
Task For Jools...
In preparation for Monday's Threshold Concept:Narrative Lecture I want you all to find a website for a company/organisation. From examining that website describe the type of brand that site represents.
Apple is a well know brand for products such as computers, laptops, ipods and phones. The website makes them distinctive from other brands that do these sort of products such as Windows, Sony, Nokia and Dell because the layout and navigation of the website is visually inspiring- already giving it advantage to it's competitors. Colour scheme is kept to a minimum - grey and white which adds to the feel of class. The constant show on the website of the apple logo shows proffesionalism.
I want you to define a brand as "something that company/organisation offers that that company/organisation would to be seen as making them distinctive from other similar companies/organisations."
The website can be for any type or organisation. A water company, a sporting gear company, a political party, anything really that is represented through a website.
After choosing your website/company you need to find three elements from the site that demonstrate how you came to your brand description.
Bring your notes and the url into the lecture. be prepared to discuss your choice and reasonings.
Apple is a well know brand for products such as computers, laptops, ipods and phones. The website makes them distinctive from other brands that do these sort of products such as Windows, Sony, Nokia and Dell because the layout and navigation of the website is visually inspiring- already giving it advantage to it's competitors. Colour scheme is kept to a minimum - grey and white which adds to the feel of class. The constant show on the website of the apple logo shows proffesionalism.
Monday, 10 January 2011
Threshold Concepts - eXistenZ
Today was the first day back of the term and we had a lecture with jools on threshold concept.
We were told threshold concept "is like a portal opening up a new and previously inaccessible way of thinking about something. It represents a transformed way of understanding or interpreting/viewing something whith the learner it can not progress"
Can be characterised as: transformitive, irreversible, integrative, bounded & troublesome.
HUH?! I didn't really understand it although this website helped a bit: http://www.ee.ucl.ac.uk/~mflanaga/thresholds.html
We then watched the strangest film I have honestly ever seen in my life "eXistenZ." - 1999. The only thing I enjoyed about it was Jude Law ;)
We were told to discuss this film relating to: narrative, interactivity & convergence.
eXistenZ is based on the story of a virtual reality game. The plot has twists in which the audience become confused to which is reality and the virtual, which parts are actually true and which areas aren't.
Narrative: Chronological and shown from the perspective of Allegra & Ted playing the game. The twist comes at the end showing that the story itself is in fact a virtual reality game called "tranCendenZ" played by the cast, mirroring the first scene. The only difference is that the players used electronic devices rather than game pods.
Interactivity: The film interacts well with the audience in which they always have to think about what is happening and the concept of the film. The confusion of it the characters are in real life or the game requires the audience to think about the plot - therefore there is interactivity.
Convergence: The convergence of the concepts of reality and fantasy. The film is based on the audience thinking "is that happening?" "is that real?" "is that the game?" and the ending shows that the film wasn't mainly reality. It has the idea to go over what has happened and think what was real and what wasn't.
We were told threshold concept "is like a portal opening up a new and previously inaccessible way of thinking about something. It represents a transformed way of understanding or interpreting/viewing something whith the learner it can not progress"
Can be characterised as: transformitive, irreversible, integrative, bounded & troublesome.
HUH?! I didn't really understand it although this website helped a bit: http://www.ee.ucl.ac.uk/~mflanaga/thresholds.html
We then watched the strangest film I have honestly ever seen in my life "eXistenZ." - 1999. The only thing I enjoyed about it was Jude Law ;)
We were told to discuss this film relating to: narrative, interactivity & convergence.
eXistenZ is based on the story of a virtual reality game. The plot has twists in which the audience become confused to which is reality and the virtual, which parts are actually true and which areas aren't.
Narrative: Chronological and shown from the perspective of Allegra & Ted playing the game. The twist comes at the end showing that the story itself is in fact a virtual reality game called "tranCendenZ" played by the cast, mirroring the first scene. The only difference is that the players used electronic devices rather than game pods.
Interactivity: The film interacts well with the audience in which they always have to think about what is happening and the concept of the film. The confusion of it the characters are in real life or the game requires the audience to think about the plot - therefore there is interactivity.
Convergence: The convergence of the concepts of reality and fantasy. The film is based on the audience thinking "is that happening?" "is that real?" "is that the game?" and the ending shows that the film wasn't mainly reality. It has the idea to go over what has happened and think what was real and what wasn't.
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