My brief for this project was to produce a one shot film titled "you decide" in which in our group we could only zoom / pan once. During the three weeks I have learnt about filming, composition, lighting, sound effects and I have how to use editing software such as Adobe Premiere Pro.
For our practice one shot to get used to the camera and the idea of one shot we filmed a stereotypical spy scene in which two characters dropped off and picked up a suspicious parcel. We developed this idea further for our final idea in which there was a twist & the spy scene became comedy as a surprise birthday party took place.
Filming didn't exactly go to plan due to the snow & it was pretty hard to capture what we planned. Lee and Elliot were playing the spy scene as we felt males suited it more and met the genre more than a female would. I edited this scene by playing mission impossible to create the atmosphere of suspence and create tension. Whilst Elliot opens the envolope the audience is intriged to see what is inside. Happy birthday song is then played and me and Amanda come on with party hats, presents and blowers. Party blower sound is editing in to the film.
I did want to use a pink text for the title and credits but it didnt fit into the theme well so chose a black and red theme. The name of the one shot is the suspicious birthday - hence what happens in the film. The film isn't very long which it could be critised for but it was so cold filming!the film could had a wide audience in which it attracts both male and females, could be seen as either spy/sci fi or comedy.
I enjoyed planning for the one shot and filming although it was cold. I found the software a little hard to use at first but once I got used to it I found the editing of the film quite simple.
Showing posts with label 300 Word Rationale. Show all posts
Showing posts with label 300 Word Rationale. Show all posts
Sunday, 5 December 2010
Friday, 12 November 2010
Animation 300 Word Rationale Lalalaaa
Outline of my tv ident animation.
Over the past 3 weeks I had the task to create a 30 second animation of a tv ident using 3d Studio Max. The ident was based on myself for example your facebook, twitter or something about you, which then merged together to create an ident for your own TV station.
I did find the software difficult to grasp in the first week & it didnt help that I missed a seminar due to a driving test so I watched online tutorials which did help alot & found it a little easier to use when I had familiarised myself with the software. We were shown examples & inspiration ideas from the bbc idents but I wanted something that was more feminine as BBC has a wide ranged audience.
I researched into Living Tv idents as this is a tv station aimed at females. I found a youtube video with many living idents ( on previous post on blog) in which I got many ideas from. From researching and developing some inspiration, I came up with a few designs that I designed. Some ideas wouldn't work due to my ability of skills using 3dsMax, but I had a basic idea which I thought would work well.
To make my ident relate to me I simply used my name Hollie and although I did want a heart as the "o" in my name I had to change it to a star as i couldn't make a heart on the software. My text was bright pink to represent the femimine side of me with a white background to contrast the bright text. Most people decided to have a character in their animation although I found it quite tricky to make one on the software. I decided to have balloons lifting the "o" in my name which was shaped as a star to reach the other letters of my name floating in the air by balloons.
I used the "bomb" effect on the balloons to make them pop and the letters fall, except the star which floated back down. I then added sound using Adobe Premiere Pro. Sound was important for my animation to get the effect of the balloons popping.
The genre for my ident is aimed at females & I think it will hopefully attract the audience as as feminine person I have done what I know what will work. Semiotics is in which the signs relate to what the audience sees. For example seeing my pink ident will semantically mean to the audience that they are watching that tv station. Tropes from what I can understand is what TV writers, actors & directors use to control the audiences outlook. Tropes are often used to show fiction, which helps us to not just focus on the reality in life, which is why people think badly about different tropes they have seen.
Over the past 3 weeks I had the task to create a 30 second animation of a tv ident using 3d Studio Max. The ident was based on myself for example your facebook, twitter or something about you, which then merged together to create an ident for your own TV station.
I did find the software difficult to grasp in the first week & it didnt help that I missed a seminar due to a driving test so I watched online tutorials which did help alot & found it a little easier to use when I had familiarised myself with the software. We were shown examples & inspiration ideas from the bbc idents but I wanted something that was more feminine as BBC has a wide ranged audience.
I researched into Living Tv idents as this is a tv station aimed at females. I found a youtube video with many living idents ( on previous post on blog) in which I got many ideas from. From researching and developing some inspiration, I came up with a few designs that I designed. Some ideas wouldn't work due to my ability of skills using 3dsMax, but I had a basic idea which I thought would work well.
To make my ident relate to me I simply used my name Hollie and although I did want a heart as the "o" in my name I had to change it to a star as i couldn't make a heart on the software. My text was bright pink to represent the femimine side of me with a white background to contrast the bright text. Most people decided to have a character in their animation although I found it quite tricky to make one on the software. I decided to have balloons lifting the "o" in my name which was shaped as a star to reach the other letters of my name floating in the air by balloons.
I used the "bomb" effect on the balloons to make them pop and the letters fall, except the star which floated back down. I then added sound using Adobe Premiere Pro. Sound was important for my animation to get the effect of the balloons popping.
The genre for my ident is aimed at females & I think it will hopefully attract the audience as as feminine person I have done what I know what will work. Semiotics is in which the signs relate to what the audience sees. For example seeing my pink ident will semantically mean to the audience that they are watching that tv station. Tropes from what I can understand is what TV writers, actors & directors use to control the audiences outlook. Tropes are often used to show fiction, which helps us to not just focus on the reality in life, which is why people think badly about different tropes they have seen.
Tuesday, 19 October 2010
Interactive Space Assignment 300 Word Rationale :)
300 word outline of my project - named Double Trouble.
I have aimed this at a young audience around the age of 5 - 8 both male and female. As my audience is young I decided to have characters of a young age - George & Luca (6) ( my twin brothers.) I decided to have the characters as the same age as the target audience because they can relate to them. The narrative is told by George & Luca who tell the user what to do. This is sometimes shown by text, sometimes by tool tips. As the characters are boys and wanted to aim for both sexes I set the photos in my bedroom whic is pink to give more of a female atmosphere.
The idea of the story is more of a game for the audience. They are invited into the house and greeted by George & Luca. There is a shot of them climbing the stairs where the audience is told to click on one of the twins if they want to play.
They then go into "their sisters" room & talk to the audience about the idea of the game they have to play which is for George to hide the ipod and the audience and Luca to find it. I thought this idea would work as younger children all love to annoy their older sibling by going into their room and hiding / touching their stuff. The narrative uses the pronoun "you" to involve the audience & so they feel the twins are actually talking to them.
The game hopefully creates an exciting atmosphere for the user. The use of exclamtion marks show that the mood is fun.
The shot of the whole room has many hidden hotspots in which the user can click if they think the ipod is hidden there like the wardrobe, shelf, bed, shoes & television. If they can get it wrong George & Luca show a sign saying no its not here and have the option to look again or have a clue which takes them to the photo of where the ipod is. When they find it they can then have the option to play again.
I have aimed this at a young audience around the age of 5 - 8 both male and female. As my audience is young I decided to have characters of a young age - George & Luca (6) ( my twin brothers.) I decided to have the characters as the same age as the target audience because they can relate to them. The narrative is told by George & Luca who tell the user what to do. This is sometimes shown by text, sometimes by tool tips. As the characters are boys and wanted to aim for both sexes I set the photos in my bedroom whic is pink to give more of a female atmosphere.
The idea of the story is more of a game for the audience. They are invited into the house and greeted by George & Luca. There is a shot of them climbing the stairs where the audience is told to click on one of the twins if they want to play.
They then go into "their sisters" room & talk to the audience about the idea of the game they have to play which is for George to hide the ipod and the audience and Luca to find it. I thought this idea would work as younger children all love to annoy their older sibling by going into their room and hiding / touching their stuff. The narrative uses the pronoun "you" to involve the audience & so they feel the twins are actually talking to them.
The game hopefully creates an exciting atmosphere for the user. The use of exclamtion marks show that the mood is fun.
The shot of the whole room has many hidden hotspots in which the user can click if they think the ipod is hidden there like the wardrobe, shelf, bed, shoes & television. If they can get it wrong George & Luca show a sign saying no its not here and have the option to look again or have a clue which takes them to the photo of where the ipod is. When they find it they can then have the option to play again.
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